The Shocking Walker is a zombie featured in Dead Island 2. They are variants of the Walker and first encountered during the story quest The Chosen One before being ffound all across Los Angeles.
Overview[]
Alongside Shocking Runners, Shocking Walkers are former electricians who have had their bodies exposed to electromagnetic fields at the time of turning. This has re-engineered their bodies on a cellar level to make them highly charged with electricity. This constantly subjects gadgets on their toolbelts to high voltage, resulting in large novas of electricity. In other aspects, however, they are the same as your regular Walker as found across LA, being slow and hungry for human flesh.
Appearance[]
Shocking Walkers wear a utility uniform consisting of a dark and light gray set of power company shirt and pants, an orange high-visibility vest with white strips, an orange hard hat, a black utility belt and brown boots. There are numerous charred spots across their clothes and bodies due to the frequent bursts of electricity that they discharge.
Behavior[]
Shocking Walkers, the same as other Walkers, will wander around an area in search of prey. Typically they will be either alone or with other Shocking Walkers/Runners. They will amble around and occasionally send out a burst of electricity. When they spot or sense a survivor, they make their way towards them in an attempt to claw or bite their victim.
Strategy[]
- They are immune to shock damage.
- Like other Walker variants, Shocking Walkers are weak against other forms of damage and their limbs can be severed easily
- Shocking Walkers will not discharge electricity right away, instead it takes a short amount of time to charge up before discharging. A red warning icon will appear on them shortly before the discharge, giving you a small window to get away and avoid the electrical explosion.
- The electrical discharge will cause shock damage and eventually electrify the Slayer. Avoid being grappled or hit by them to prevent shock damage being inflicted.
- If in a pool or body of water, they will rapidly discharge electricity, so avoid being in contact with water when fighting Shocking Walkers.
- If brought into contact with water, they will immediately discharge.
- Their electrical discharge can damage other zombies, and if combined with the Chem Bomb Curveball, they can be used to cause damage to a whole horde.
- Like most other zombies, Meat Bait and the Bait Bomb will distract them for a short time, and in the case of the Bait Bomb it will likely die from the explosion.
- Using ranged weapons such as other curveballs or firearms will allow you to kill the Shocking Walker without getting in range of the electrical attack.
- Once killed, the Shocking Walker's body will release one final discharge of electricity, so retreat from its body until this has happened before looking for loot.
Notable Shocking Walkers[]
- The Cable Guy - Named Shocking Walker encountered on the road in front of Curtis Sinclair's Mansion in Bel-Air.
- Dave - A named Shocking Walker at Farouk's House in Beverly Hills.
- Bob - Named Shocking Walker found in the Serling Hotel Underground Parking Lot at Ocean Avenue.
- Ride Operator - Named Shocking Walker at the Ferris Wheel on the Santa Monica pier.
- Decapitize Roadie - Named Shocking Walker at the corner of Utopia at SoLA near to the doorway leading to Sinamoi's.
Drops[]
Challenges[]
Zompedia[]
Name | Criteria | Description |
---|---|---|
First Blood | Kill 1 Shocking Walker | The Shocking Walker was exposed to electromagnetic fields as the Autophage re-engineered it on a cellular level. Mutations build supercapacitance of incredible potential. |
Under The Skin | Kill 10 Shocking Walkers | They are IMMUNE to SHOCK damage, but other zombies near them might not be. To discharge a huge SHOCK, just add WATER! |
Sliced To The Bone | The highly charged nature of Shocking Walkers constantly subjects the gadgets on their toolbelts to high voltage, until they inevitably overload in SHOCKING explosions. | |
Deep In The Guts | K4.669// +++ Birkeland current propagation +++ T= -va +++ contra-casual infection vector +++ A_nanoid meta-entanglement? +++ |
Zombie Challenges[]
Name | Challenge | Description | Reward |
---|---|---|---|
Walk On By | |||
Walk On By 1 | Kill 50 Walkers | ||
Walk On By 2 | Kill 100 Walkers | ||
Walk On By 3 | Kill 1000 Walkers | ||
Zap, Crackle, And Pop | |||
Zap, Crackle, And Pop 1 | Kill 10 Shocking zombies | ||
Zap, Crackle, And Pop 2 | Kill 50 Shocking zombies | ||
Zap, Crackle, And Pop 3 | Kill 100 Shocking zombies |
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Gallery[]
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